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Old Aug 02, 2008, 10:37 AM // 10:37   #201
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"Change is Good Donkeyyy! says Shrek O.o

URSAN R.I.P *dreams ^^

Last edited by Fuzzie; Aug 02, 2008 at 10:41 AM // 10:41..
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Old Aug 02, 2008, 10:39 AM // 10:39   #202
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I got the scoop on what all the update will include!!!

1. Many, Many regular & elite skill updates. More skills will have PvP and PvE versions. (yeah, yeah, everyone knows that.)

2. HoM update making it account wide & those other weapons that they talked about.

3. Treasure hunter & Wisdom Titles will be made account wide.

4. Ursan will get nerfed, BUT there will be new skills introduced to the skill bar, making it just as powerful when used by a skilled player. (For the first few days, after that, everyone will have it figured out )

5. New Elite Area!!!! "Melandru's Forest!" It will be located in the wild lands West of Umbral Grotto and will be accessible through ToA, Chantry, and that factions place through the Avatar of Melandru. It comes complete with quests, new enemies and new, very rare weapons!

6. New Mini-pet quest! Don't know the details, but it will be an epic quest like the mini black moa thingie. Not sure what the mini will be, possibly a new creature introduced in "Meladru's Forest."










OKAY, OKAY. - I'm just having a bit of fun here. It's 4:30 AM and I've got a frickin' toothache! (ahh, but wouldn't #3, #5, & #6 be nice!)
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Old Aug 02, 2008, 10:50 AM // 10:50   #203
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Quote:
Originally Posted by Kook~NBK~
I got the scoop on what all the update will include!!!

1. Many, Many regular & elite skill updates. More skills will have PvP and PvE versions. (yeah, yeah, everyone knows that.)

2. HoM update making it account wide & those other weapons that they talked about.

3. Treasure hunter & Wisdom Titles will be made account wide.

4. Ursan will get nerfed, BUT there will be new skills introduced to the skill bar, making it just as powerful when used by a skilled player. (For the first few days, after that, everyone will have it figured out )

5. New Elite Area!!!! "Melandru's Forest!" It will be located in the wild lands West of Umbral Grotto and will be accessible through ToA, Chantry, and that factions place through the Avatar of Melandru. It comes complete with quests, new enemies and new, very rare weapons!

6. New Mini-pet quest! Don't know the details, but it will be an epic quest like the mini black moa thingie. Not sure what the mini will be, possibly a new creature introduced in "Meladru's Forest."
The problem with number 3 is that ArenaNet will have to recalculate on both titles for every single character in every account, thus making it time consuming.
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Old Aug 02, 2008, 11:22 AM // 11:22   #204
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Quote:
Originally Posted by Dark Paladin X
The problem with number 3 is that ArenaNet will have to recalculate on both titles for every single character in every account, thus making it time consuming.
Ummm... Why'd you leave off the last part of my post?? I put that last line in there hoping that it would clue people in that I was JUST MAKING IT UP!
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Old Aug 02, 2008, 11:56 AM // 11:56   #205
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Just expecting the HoM update, Tormented weapons and account based HoM for PvE I assume.
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Old Aug 02, 2008, 12:06 PM // 12:06   #206
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stuff i'd like to see included..

1. Ursan nerf , limit it to norn areas! then again not sure if i mean that , i use it all the time for FoW and such :P
2. HoM update , perhaps put zodiac weapons in as well , perhaps the end weapons at slavers as well .
3. Shake up of the guild system , put ranks in that the guild can choose.. Guild fool , Enforcer , Commander. stuff like that!
4. A new sort of elite dungeon , part of the promise with EOTN was new content in the game , well until now there hasn't been at all much , lets see some!

want i want to see happen
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Old Aug 02, 2008, 12:34 PM // 12:34   #207
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Prepare to be underwhelmed..
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Old Aug 02, 2008, 01:05 PM // 13:05   #208
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Quote:
Originally Posted by Rahja the Thief
Ursan gets nerfed, people will FREAK OUT.
Ursan stays the same, less QQ.
There are hundreds of thousands of people who love ursan, and use it daily. There are hundreds that dislike it.
Surely you are mistaken!
Since in every Ursan-Is-The-Devil-thread I keep hearing how pretty much EVERYONE is against Ursan.


(The reality is that there is going to be a MASSIVE QQ. Ursan won't get nerfed the way people want it - but it will still get nerfed a bit.
A.Net does it again - they piss off BOTH teams at the same time. )
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Old Aug 02, 2008, 01:31 PM // 13:31   #209
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Quote:
Originally Posted by Dark Paladin X
The problem with number 3 is that ArenaNet will have to recalculate on both titles for every single character in every account, thus making it time consuming.
If only someone invented a contraption, a device, a machine perhaps, that would be really good at doing lots of calculations.

But alas, poor Anet employees will be locked into offices with nothing but piles of paper, while they do their long division, balancing stats on tens of millions of characters.
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Old Aug 02, 2008, 01:43 PM // 13:43   #210
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Quote:
Originally Posted by Antheus
If only someone invented a contraption, a device, a machine perhaps, that would be really good at doing lots of calculations.

But alas, poor Anet employees will be locked into offices with nothing but piles of paper, while they do their long division, balancing stats on tens of millions of characters.
All they need to do is set up an equation that adds the current treasure hunter/wisdom figures of every character thats currently on the account and we'd be happy. I'm not going to turn round and say "Hey wait a second I had a character 6 months ago that had 17 wisdom points and now I've deleted them I want those points" I think people would just be happy with their current titles tallied up.
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Old Aug 02, 2008, 02:52 PM // 14:52   #211
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Quote:
Originally Posted by Antheus
If only someone invented a contraption, a device, a machine perhaps, that would be really good at doing lots of calculations.

But alas, poor Anet employees will be locked into offices with nothing but piles of paper, while they do their long division, balancing stats on tens of millions of characters.
I keep a basement full of imported Chinese slaves to do that for me.
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Old Aug 02, 2008, 03:17 PM // 15:17   #212
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Quote:
Originally Posted by JeniM
All they need to do is set up an equation that adds the current treasure hunter/wisdom figures of every character thats currently on the account and we'd be happy. I'm not going to turn round and say "Hey wait a second I had a character 6 months ago that had 17 wisdom points and now I've deleted them I want those points" I think people would just be happy with their current titles tallied up.
Are you from my alliance? Because no one in it understands sarcasm either.
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Old Aug 02, 2008, 03:53 PM // 15:53   #213
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By monster size does she mean imp or worm size lol. Anyway hope it doesn't let us down.
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Old Aug 02, 2008, 03:57 PM // 15:57   #214
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Quote:
Originally Posted by SirSausage
QFT
Her post made me think:
"Wow, she'd be ten times better than Regina."

I'm glad Anet is still working on GW1. We'll wait and see what the update is going to be.
That's a big ask.

Besides, the two of them seem to be working well together. It's Regina's job to filter out what needs to be done out of all the chaff in the various fora, and Linsey's job to implement it.

Quote:
Originally Posted by upier
(The reality is that there is going to be a MASSIVE QQ. Ursan won't get nerfed the way people want it - but it will still get nerfed a bit.
A.Net does it again - they piss off BOTH teams at the same time. )
I believe someone said once that this was basically the sign of a good compromise.

Certainly, while I'd like to see it pared back, I don't think it needs to disappear entirely. If it takes a couple of undershots to ge the balance right, that's fine by me.
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Old Aug 02, 2008, 04:40 PM // 16:40   #215
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Quote:
Originally Posted by Hara Makoto
stuff i'd like to see included..

1. Ursan nerf , limit it to norn areas! then again not sure if i mean that , i use it all the time for FoW and such :P

want i want to see happen
Then limit every other pve skill to their respective areas.
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Old Aug 02, 2008, 04:54 PM // 16:54   #216
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Why am I only expecting a skills update again.
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Old Aug 02, 2008, 05:03 PM // 17:03   #217
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Quote:
Originally Posted by draxynnic
I believe someone said once that this was basically the sign of a good compromise.

Certainly, while I'd like to see it pared back, I don't think it needs to disappear entirely. If it takes a couple of undershots to ge the balance right, that's fine by me.
TNTF geting nerfed after it came out.
Crowd 1:
Paragons suck!11!
Crowd 2:
Bloody hell, they are still as overpowered as ever.

Compromises don't work in such cases.
The crowd that understands balance needs to be pleased and the crowd that doesn't needs to cry bitter tears.
There is just no other way.
Well ... there SHOULD be no other way.
But in GW - there is always the A.Net way ...
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Old Aug 02, 2008, 05:21 PM // 17:21   #218
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Freeeeezie Tonic :d
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Old Aug 02, 2008, 05:50 PM // 17:50   #219
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elite armors would make my day - theyve introduced a few new peices on occasions and they introduced new weapons for end game areas of other games. but then again ive done calculations and if the armors are awesome i best start saving...
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Old Aug 02, 2008, 06:11 PM // 18:11   #220
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Quote:
Originally Posted by upier
Compromises don't work in such cases.
The crowd that understands balance needs to be pleased and the crowd that doesn't needs to cry bitter tears.
There is just no other way.
Well ... there SHOULD be no other way.
Consider this: which group would you rather have supporting your game, a group of players who want everything handed to them or a group advocating for the care of their game? Since both are the same size (and since a quality game always brings you more bucks in the long run) it's nearly always good to go with the latter, but that wasn't what ANet had done.

Quote:
Originally Posted by upier
But in GW - there is always the A.Net way ...
You say this like no other developer has had to make such a compromise.
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